Moving To Discord: https://discord.gg/UmXNvjq
Hello everyone, due to bugs with the forum software that I do not have time to care about, I am going to be shutting down these forums and moving my discussions to Discord instead. I will eventually keep releases here on the site but the forums will be removed sooner or later. I encourage people to join my personal Discord if you have questions, if you are looking for any of my projects, etc.
Registration Code (Part 1): w%kQ6
Registration Code (Part 2): b<#$1[*(cw~
In order to register on this forum, you must use the codes above. Combine them into one code (copy paste).
Topics regarding the new upcoming ARPG Grim Dawn.
-
atom0s
- Site Admin
- Posts: 450
- Joined: Sun Jan 04, 2015 11:23 pm
- Location: 127.0.0.1
-
Contact:
Post
by atom0s » Tue May 12, 2015 3:11 pm
Here is a script for my Grim Dawn Hook project. This requires GrimLua to be loaded in order to work!
Place the following code into a .lua file called dlcitems.lua and put the file at:
GDHook\Plugins\GrimLua\dlcitems.lua
--[[
Grim Dawn DLC Item Unlocker (c) 2015 atom0s [atom0s@live.com]
This is a simple Lua script for Grim Dawn Hook's GrimLua plugin
that will give a player all the current DLC items.
This file requires GrimLua to work!
]]--
-- Obtain the local player..
local me = Game.GetLocalPlayer();
-- Give the local player the DLC items..
me:GiveItem('records/items/bonusitems/bonus_burrwitchbrew.dbr', 1, true);
me:GiveItem('records/items/bonusitems/bonus_summonwisp.dbr', 1, true);
me:GiveItem('records/items/transmutes/dlc_head_powderedwig.dbr', 1, true);
me:GiveItem('records/items/transmutes/dlc_torso_swashbucklerscoat.dbr', 1, true);
me:GiveItem('records/items/transmutes/transmute_powderedwig.dbr', 1, true);
me:GiveItem('records/items/transmutes/transmute_swashbucklerscoat.dbr', 1, true);
-
tt300
- Posts: 32
- Joined: Mon Sep 07, 2015 12:44 am
Post
by tt300 » Mon Sep 21, 2015 4:09 pm
Neighborhoods:
I want to add a backpack, how to write the script?
==========================================
The problem has been resolved!
Code: Select all
-- Obtain the local player..
local me = Game.GetLocalPlayer();
-- Give the local player the DLC items..
me:GiveItem('records/items/misc/inventorybag.dbr',1,true);

-
swaglord123
- Posts: 6
- Joined: Fri Mar 18, 2016 11:14 am
Post
by swaglord123 » Sat Mar 19, 2016 11:20 am
Even tho I'am not interested in this game, I'am following the progress of exploring this game, and I can say great stuff
Who is online
Users browsing this forum: No registered users and 1 guest