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C++ Trainer Example (DIB / GDI)

Programming topics that relate to the C/C++ languages.
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atom0s
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C++ Trainer Example (DIB / GDI)

Post by atom0s » Fri Jan 09, 2015 10:17 am

I wrote this a while back in 2007 for Tony Hawks Pro Skater 4.
This trainer includes the following options:

[F1] Toggle Score 999,999,999
[F2] Toggle Money 999,999,999
[F3] Toggle Unlimited Time
[F4] Toggle 190 Pro Points
[F5] Toggle Perfect Balance
[F6] Toggle Always Special

It uses DIB drawing for some old school effects from old intros/trainers. Credits are throughout the files. I don't recommend using this code since it's fairly poor written at the time. But it is a decent base I guess for people learning.

Includes:
- State style drawing for multiple scenes.
- Sinetext scroller.
- Starfield
- Gradient coloring overlay.
- NFO viewer/scroller.
- miniFMod wrapper
- DIB engine based on code from an old friend Mircal.

Screenshot of what it looks like:
Image
Attachments
extthps4p6.zip
(122.58 KiB) Downloaded 149 times
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Re: C++ Trainer Example (DIB / GDI)

Post by Michael » Fri May 15, 2015 9:57 pm

Do you have more?
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Re: C++ Trainer Example (DIB / GDI)

Post by atom0s » Sat May 16, 2015 9:26 pm

Michael wrote:Do you have more?
Sadly no, all the other trainers and sources I had made with DIB stuff got lost to a hard-drive crash.
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Re: C++ Trainer Example (DIB / GDI)

Post by Michael » Wed May 20, 2015 6:44 am

Do you have something similar in masm32 and do you know how to make this color text effect in masm like in ICE IX keygen of Xylitol/RED (in about box)?
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Re: C++ Trainer Example (DIB / GDI)

Post by atom0s » Wed May 20, 2015 11:16 am

Michael wrote:Do you have something similar in masm32 and do you know how to make this color text effect in masm like in ICE IX keygen of Xylitol/RED (in about box)?
Sorry but I do not code in ASM/MASM.
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Re: C++ Trainer Example (DIB / GDI)

Post by Michael » Wed May 20, 2015 1:20 pm

Can you tell me how you learned to code those graphic.Where to find good site/book for dib/gdi?
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