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INI File Information

Information related to the single-player game, Kingdoms of Amalur: Reckoning.
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atom0s
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INI File Information

Post by atom0s » Wed Dec 25, 2019 7:56 am

<Reserved Post>
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Re: INI File Information

Post by atom0s » Wed Dec 25, 2019 7:56 am

(Originally posted by Kender.)

The game reads a number of ini files.
I have extracted all the values the game reads, but not yet the default values, the value formats, the valud ranges of values and the purpose of the settings.
Feel free to comment with any of that information.

%GAMEDIR%\\DIRMGR.INI
  1. [OVERRIDES]
  2. ROOT_PATH
  3. APPDATA_FOLDER
  4. PERSONAL_FOLDER
%USERPROFILE%\My Games\Reckoning\personal.ini
  1. [DEFAULT]
  2. AUDIO_MEMORY_CAPPED
  3. Allow_Input_Without_Focus
  4. BUFF_MGR_RANDOM_SEED
  5. CamInvertMouseWheel
  6. CamInvertX
  7. CamInvertY
  8. CamMouseSensitivity
  9. CamMovementSensitivity
  10. CamNeedMiddleMouseToMove
  11. CamRunMultiplier
  12. CamTransitionTime
  13. CamWheelSensitivity
  14. DIALOG_MGR_RANDOM_SEED
  15. Demo
  16. DisableController
  17. DisableRumble
  18. Display Adapter
  19. Display Fullscreen
  20. Display Height
  21. Display Vsync
  22. Display Width
  23. EnableLuaLogging
  24. EnableThreadedLogging2
  25. FMOD_Profiler
  26. GDC Demo
  27. LOOT_MGR_RANDOM_SEED
  28. OverrideFMODBlockAlign(-1 to use default)
  29. OverrideFMODStreamBufferSize(-1 to use default)
  30. PreloadAllAnimations
  31. ProfilesDirectoryOverride
  32. QuickEnterSpace
  33. RuntimeDataShaderVersion
  34. RuntimeInternalShaderVersion
  35. SIMTYPE_MGR_RANDOM_SEED
  36. Seed (0 for random)
  37. ShowMeshHandles
  38. SilentLogsAndWarns
  39. SmallLogWin
  40. character_template_active
  41. character_template_class
  42. character_template_gender
  43. character_template_level
  44. enable_audio_viewer
  45. profile_index

%USERPROFILE%\My Games\Reckoning\scalability.ini
  1. [DEFAULT]
  2. shader_complexity_leve
  3. post_level
  4. shadow_quality
  5. texture_edge_offset
  6. anisotrophy
  7. enable_veggies
%USERPROFILE%\My Games\Reckoning\Default\LogSettings\settings.ini
  1. [log_warn_level]
  2. Unclassified
  3. Memory
  4. UI
  5. Audio
  6. MP
  7. Graphics Code
  8. Graphics Content
  9. Asset
  10. Game
  11. Localization
  12. Script
  13. Editor
  14. Physics
  15. Database
  16. IOReplay
  17. [log_info_level]
  18. Unclassified
  19. Memory
  20. UI
  21. Audio
  22. MP
  23. Graphics Code
  24. Graphics Content
  25. Asset
  26. Game
  27. Localization
  28. Script
  29. Editor
  30. Physics
  31. Database
  32. IOReplay
  33. [log_fatal_level]
  34. Unclassified
  35. Memory
  36. UI
  37. Audio
  38. MP
  39. Graphics Code
  40. Graphics Content
  41. Asset
  42. Game
  43. Localization
  44. Script
  45. Editor
  46. Physics
  47. Database
  48. IOReplay
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Re: INI File Information

Post by atom0s » Wed Dec 25, 2019 8:08 am

(Originally posted by Kender.)

On startup the game reads a file "DIRMGR.INI" from the current directory if it exists.
In it you can change the directories the game uses.
  1. [OVERRIDES]
  2. ROOT_PATH=    ; here it will look for "bigs" and "content" folders.
  3. APPDATA_FOLDER=  ; here it will create a "BigHugeEngine\Reckoning" folder with a "cache" and "temp" folder.
  4. PERSONAL_FOLDER=    ; here it will load/save your profile and savegames.
Nothing really exciting but it can be useful to organise your dirs or to prevent it from cluttering up your "appdata" or "documents" folders.
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