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Dumping Cheat Engine Trainers

Personal posts regarding my releases and research on various topics.
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atom0s
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Re: Dumping Cheat Engine Trainers

Post by atom0s » Sun Jun 12, 2016 8:14 pm

DilanW wrote:Is CeDumper available to download ?
No I have not released it. If you have a trainer of yours you need decompiled I can do it for you though.
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4rak
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Re: Dumping Cheat Engine Trainers

Post by 4rak » Sat Jan 21, 2017 3:07 pm

Hello hope u can assist with this one and if u need the username and pass ill write it to u in pm
https://www.mediafire.com/?ppi1ozn7d67dafr
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atom0s
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Re: Dumping Cheat Engine Trainers

Post by atom0s » Sat Jan 21, 2017 8:32 pm

I do not dump any trainer for anyone. If you can prove it is your work and that you need it restored I will assist you but I am not going to help you rip others work.
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rtherf
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Re: Dumping Cheat Engine Trainers

Post by rtherf » Mon Mar 18, 2019 1:55 am

Mody Trainer 2.988.rar
(45.69 KiB) Downloaded 60 times
argie
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Re: Dumping Cheat Engine Trainers

Post by argie » Fri May 31, 2019 6:06 am

Hey atom0s.

I had some trainers I made some time ago but original source was lost. There are 2 trainers in particular that are big and it would take me a long time to recreate the GUI. I recovered the trainer code and got the recovered.xml as you said. Renamed it to "recovered.ct".

I imported it in CE and thank lord it worked but the problem is that GUI is not "syncing". Some elements are like logo, some labels, page control and main TCEPanel.

But there are no buttons, no checkboxes, nothing else but when I execute the lua script everything shows proper. But only way to edit other stuff is by changing values in lua script itself.

Am I doing something wrong when importing new "recovered.ct" in the CE? How to recover all GUI elements when importing recovered trainer?

Cheers.
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atom0s
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Re: Dumping Cheat Engine Trainers

Post by atom0s » Fri May 31, 2019 7:52 pm

argie wrote:
Fri May 31, 2019 6:06 am
Hey atom0s.

I had some trainers I made some time ago but original source was lost. There are 2 trainers in particular that are big and it would take me a long time to recreate the GUI. I recovered the trainer code and got the recovered.xml as you said. Renamed it to "recovered.ct".

I imported it in CE and thank lord it worked but the problem is that GUI is not "syncing". Some elements are like logo, some labels, page control and main TCEPanel.

But there are no buttons, no checkboxes, nothing else but when I execute the lua script everything shows proper. But only way to edit other stuff is by changing values in lua script itself.

Am I doing something wrong when importing new "recovered.ct" in the CE? How to recover all GUI elements when importing recovered trainer?

Cheers.
Make sure you are fully dumping everything as needed. Images and stuff may require more than just the ct/xml.
Also, make sure the version of CE you are using is enough for the trainer you dumped. If you are using a table for a newer version of CE some features may fail to load properly etc.
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